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This release adds an optional opts
map to the create-game
function. Currently it only takes one option, :parent
, which will cause the canvas' parent function to be called with its value as the argument. The value can be a string ID, a DOM node, or a p5.Element object. The release also adds support for flipping tiles in tiled maps. Thank you very much to Github user niamu for both of these features!
Also, I am sorry for the long period of inactivity with this library. In a few days I'm going to release a new project that is very relevant (and complementary) to play-cljs and I think you'll like it.
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- 7 years ago
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