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Why do they make levels like this? https://imgur.com/VSmYZSj This is one of my two absolutely hated level designs, the other being a medium difficulty level for a while with a hard spike ending. I traced the path the player would take for a non-all gold run, with green being easy, yellow being medium, red being hard difficulty. They could've cut out the whole green left side of the map like this https://imgur.com/SbZ63c7 afterwards, and it would've been just fine, difficult, and annoying. But you have to run through all of that trivial shit every time you screw up the hard ending. I hate this shit; it's just lazy and dumb.
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- 5 years ago
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