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Hey Guys, I been looking through the manual on how to set up scripts in gamemaker. I get the normal way to set up a script, but I know there's this notation stuff at the top.
/// @function init_enemy();
/// @description Initialise enemy instance vars
Is there a tutorial for that. I can't seem to find any information about it. I found this... https://help.yoyogames.com/hc/en-us/articles/360005277377
{index} {real} , So what are all the possible parameters. I feel like this stuff isn't documented completely or I'm looking in the wrong places because I've been watching videos too, and I still can't find a good lead. It seems like I have no choice, but to ask at this point.
Edit: Forgot to attach this
https://manual.yoyogames.com/GameMaker_Language/GML_Overview/Script_Functions.htm
Also previously scripts used this
function Script(argument0) {
var _change = argument0;
I've seen people not put var in their scripts. is that just the way to do it now
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