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As stated in title:
I really wish you could set activity to auto BUT make it so that when you get to dialog between yourself and NPC's the dialog could have auto turned off independently. I dig the little bites of story, but I can sometimes do without the "go kill 32 of this guy, 24 of this guy, and 2 of this guy" farming action. I would like to let my characters auto trivial combat but still stop and let me manually work my way through the bits of dialog.
Audio performance is spotty. In many cases, the subtitles are the only reason I know what is being said because pc and npc dialog audio does not work at all. When it does, it generally only works on the first line of a conversation. This needs debugging.
Chat filters do not work. If you are just starting the game, it can be frustrating to see nothing but message after message of world chat only (which you can't contribute to until squad lvl 30 and is often spammy nonsense anyway). Let the filters work so that I can keep my chat scroll confined to regional, party, and/or alliance chat streams. No matter how I set the filters, they don't work. My chat displays everything, with a heavy bias towards world chat and system messages. Why would I care to see every time someone on my server gets a piece of gold gear? I don't need a chat message NOR a pop-up for that nonsense, and as the game grows, its going to start becoming a nonstop stream of that content.
Other Player Highlight Frames: No idea what else to call this, but if I click on another player to inspect/friend/invite/message them, it pops up a little frame just above my character's head. There doesn't seem to be any way to manually make that go away. There should be.
Most Wanted boss spawns: I believe they need to increase the rate on the big boss in each zone by just a few percentage points AND increase the health of the minibosses by about 20%. Even camping next to a fast travel point and moving the moment a miniboss spawns to reach them in the fastest means necessary, I often get there too late to get a hit in. Let these guys live a little longer so that most of the folks who are actively doing nothing but camping them have a reasonable shot at getting a hit in.
Omega war/pvp: Poorly explained part of the game. Should have some sort of tutorial. Same with special operations re: the greater convergence crystals (I can't recall if I have that name right) that spawn on occasion.
Some clarity regarding the sharing of items and gear between characters would be appreciated.
This may look like a long rant about things I'm nit picking, but I am not trying to dog on this game. I enjoy it immensely so far and it has pretty well completely stolen all my screen time from MSF. I do, however, think that addressing these issues would make the game much more enjoyable overall.
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