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Here are the shards:
https://www.reddit.com/r/Civcraft/comments/42a7u8/30_mapworld_ama_answers/
Naunet - Ocean & Underwater caves
Eilon - Forest
Abydos - Mesa
Volans - Floating Islands
Tjikko - Spruce Forest
Ulca Felya
Sheol - Nether
Isolde - Ice Mountains
Ovid - The End
Drakontas
Padzahr
Tigrillo - Jungle
Rokko Steppe - Plains/Savannah
This is how Realistic Biomes will probably work: https://github.com/Civcraft/RealisticBiomes/pull/79/files
Here are what seem to be the new Aliases for biomes:
biome_aliases:
water:
- BEACHES
- STONE_BEACH
- DEEP_OCEAN
- RIVER
- OCEAN
freshwater:
- RIVER
- FROZEN_RIVER
cold_water:
- COLD_BEACH
- FROZEN_OCEAN
- FROZEN_RIVER
temperate:
- PLAINS
- SAVANNA
- SAVANNA_ROCK
forest:
- BIRCH_FOREST
- BIRCH_FOREST_HILLS
- ROOFED_FOREST
- FOREST
- FOREST_HILLS
cold:
- ICE_FLATS
- TAIGA
- TAIGA_COLD
- REDWOOD_TAIGA
- TAIGA_HILLS
- TAIGA_COLD_HILLS
- REDWOOD_TAIGA_HILLS
- ICE_MOUNTAINS
cold_forest:
- TAIGA
- TAIGA_COLD
- REDWOOD_TAIGA
- TAIGA_HILLS
- TAIGA_COLD_HILLS
- REDWOOD_TAIGA_HILLS
hot_dry:
- DESERT
- DESERT_HILLS
hot_rainy:
- JUNGLE
- JUNGLE_EDGE
- JUNGLE_HILLS
mountain:
- EXTREME_HILLS
- EXTREME_HILLS_WITH_TREES
- SMALLER_EXTREME_HILLS
mesa:
- MESA
- MESA_CLEAR_ROCK
- MESA_ROCK
mushroom:
- MUSHROOM_ISLAND
- MUSHROOM_ISLAND_SHORE
swamp:
- SWAMPLAND
mutated_forest:
- MUTATED_BIRCH_FOREST
- MUTATED_BIRCH_FOREST_HILLS
- MUTATED_FOREST
- MUTATED_ROOFED_FOREST
mutated_mountain:
- MUTATED_EXTREME_HILLS
- MUTATED_EXTREME_HILLS_WITH_TREES
mutated_hot_dry:
- MUTATED_DESERT
mutated_cold:
- MUTATED_ICE_FLATS
- MUTATED_TAIGA
- MUTATED_TAIGA_COLD
- MUTATED_REDWOOD_TAIGA
- MUTATED_REDWOOD_TAIGA_HILLS
mutated_hot_rainy:
- MUTATED_JUNGLE
- MUTATED_JUNGLE_EDGE
mutated_mesa:
- MUTATED_MESA
- MUTATED_MESA_CLEAR_ROCK
- MUTATED_MESA_ROCK
mutated_temperate:
- MUTATED_PLAINS
- MUTATED_FOREST
- MUTATED_SAVANNA
- MUTATED_SAVANNA_ROCK
mutated_swamp:
- MUTATED_SWAMPLAND
other:
- SKY
- VOID
- HELL
And here is an example of a configuration for a particular crop:
#--------------------------
BEETROOT_BLOCK:
inherit: crop
persistent_growth_period: 3
biomes:
PLAINS: 1.0
forest: 0.75
SKY: 0.5
cold: 0.25
hot_dry: 0.25
mountain: 0.25
mushroom: 0.25
3 for persistent growth period means 3 hours. Which means it converts to:
Beetroot Block:
Plains: 3h
Forest: 4h
Sky: 6h
Cold, Hot/Dry, Mountain, Mushroom: 12h
Discuss Pros & Cons of which ones to settle in, etc.
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