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Hi, just wanted to ask a few questions about this plugin.
Would it conflict with MineralVein, since they both affect world generation? I'd like to have the resource veins AND the custom world setup, so I'd like to know about this.
If I used a custom mobs plugin, would I be able to make the mobs spawn in the custom biomes I create? Custom mob plugins often let you set a biome for them to spawn in, so I was wondering if I could set the mobs to spawn in the custom biomes.
Lastly, I noticed that the terraincontrol plugin implements its changes whenever you restart the server after deleting the world region file. Would this mean the world would revert back to vanilla regeneration if I removed the plugin altogether? (Sorry noob question)
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