This post has been de-listed
It is no longer included in search results and normal feeds (front page, hot posts, subreddit posts, etc). It remains visible only via the author's post history.
I'd like for FactoryMod to at first use non-renewable resources to acquire things that requires ore, dirt, gravel, sand, mob spawners, and then by operating them they'd drop made up items like "Tetrahydrolformaldehyde" (along with useful things like leather and bookshelves and other normal things) which could be used to create factories that run on renewable resources, like carrots and potatoes. Those renewable factories would then produce the resources needed for a bastion factory, and then that in turn would produce the resources needed for a nether factory.
Another idea could be to completely remove mobs and fishing from the server, making farming the only food source and creating a need for dirt for crop production as well as factory production. It'd be a huge conflict when food becomes finite in Minecraft. Also, make it so the only way to get mob drops like leather and feathers is through factories that run on dirt and gravel and sand. We could also make players unable to craft diamond armor and instead they have to use renewable factories to create diamond armor, and enchanting could be disabled altogether from the server.
What do you think?
Subreddit
Post Details
- Posted
- 9 years ago
- Reddit URL
- View post on reddit.com
- External URL
- reddit.com/r/a:t5_363yw/...