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How does the game determine a high-traffic spot?
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So I was looking at the mental breaks in the rimworld wiki, because I am looking for any mechanics I may have missed in any breaks and under " Corpse obsession", I see the phrase

"dig up a corpse and drop it on a high-traffic spot, such as a table in a dining room"

Which makes me think, what if there is no dining room or vis versa and multiple dining rooms?

How does the game determine a high-traffic spot?

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3 years ago