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If I don't have an answer, I'll try to make shit up!
My current project is near the two weeks mark and I've already got a solid outline, it has been playtested thrice and I'd love to hear external feedback about it.
This is the elevator pitch.
Hunter's Cradle is a pop prehistoric-themed game of hunters inhabited by elder natural spirits tasked with preserving their village's safety. Scout out snowy lands inhabited by dinosaurs and ancient animals, while the nights are getting colder and the winters eerily longer.
What sacrifices will you make to protect your family from the dangers of a rughless nature?
The game is a skill-based system with d6 dice pools, it has exploration rules, inventory rules, but no explicit combat rules. A big portion of it lies still in my scrambly notes. :P
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