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Is indie gamedev worth it without a publisher?
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It feels that no matter how hard I try marketing my game, it simply doesn't work. I don't have a single idea on how to promote whatever I make. Besides that, recently, Youtube disabled monetization for all the Russian channels (Mine is a Russian as well), which means that now promoting trough Youtube will be even less effective. I have no idea what to do about it, except for mailing a publisher.
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