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Would you rather play on a server with low population but everyone knows each other or high population?
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When I began my mmorpg journey in 2004 it was on conquer online eagle server. Our server probably had about 1000 people. Despite such a low population for an mmorpg, everyone kind of knew each other. Every guild had their own reputation and we knew all the dishonest or mean players were. For modern mmorpgs like gw2 or wow which have a mega server system, it allows for more anonymity. Both these have their pros and cons. Which one do you prefer and why?
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