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So I asked could Emission Manipulation be used to create a Domain Expansion like ability? Could this ability work:
Say, the user wanted to force anything besides their selves to obey this rule:
I.e. The user adds a preprogrammed action that whatever steps inside the barrier must follow the “0” rule. The 0 rules means everything in the barrier gets their actions or movements reversed to “zero”.
Ex: A target steps in the barrier, (barrier is the size of half a basketball court or smaller) once they step in the barrier, their first movement, which in this case would be wherever they placed their feet at first inside the barrier, gets recorded as their “STARTING POSITION”. Once their first step is recorded, the rule forces the target to constantly remain in their landing position no matter what, teleporting them back to their landing position in the same exact pose they were in when “landing” occurred.
So, say the target tried to attack the user, once the attacker steps in, their first step position is “recorded”. The pre-programmed rule would then automatically kick in whenever the attacker tries to get closer to the user and use emission to teleport the target back to their “Starting Position” in the exact pose they were in when stepping inside the barrier.
This would also apply to all Nen used in the barrier.
Ex: If an emitter tried to shoot a nen blast, the attack would not reach, constantly teleporting the attack back to the starting position.
Could a Mid-High level Manipulator or Emitter possibly pull something like this off?
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