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While I do enjoy the competitive side of the game too I am first and foremost in it for the lore and ability to tell stories on the table.
Having the mettle to meet a horrendous foe head-on after dropping straight into hell has always been one of if not the most fun thing about the Grey Knights for me. Grey Knights overpower the enemy with sheer resilience, tremendous skill and psychic might, choosing death before dishonor.
Our current army rule and index detachment is anything but that. Nowhere in the lore do Grey Knights as a chapter hop about the battlefield in a 30sec interval to tickle a demon to death to then vanish and pop up somewhere else like a sci-fi whack-a-mole. This amount of teleportation would be excessive even for the Blades of Victory. Even interceptors who are outfitted with personal teleporters use them sparingly and mainly to catch and destroy a mobile foe.
It was fine for a while, but now I see and hear more and more new people talking about the Grey Knights as the "hyper mobile army". The fact that the Grey Knights' identity as magic space paladins is even starting to erode really irks me and has me feeling like we will never go back to an actual lore-friendly way to play for at least this edition.
I appreciate that your experiences can and probably do differ to a various extent. This is just one fan's opinion in the end.
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