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Paladins vs. Deathwing Knights - Paladins are just too weak.
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Deathwing Knights get the following for just 10 points more:

  • Shields for 1W

  • -1 damage which is flat out better than -1 to wound

  • Free Rapid ingress once per game

  • 4 vs mortals once per game

  • Better melee weapons with the native ability to threaten even monsters and vehicles

We get 2 decent ranged weapons over the deathwing knights of which we can take 2 for 5 models 1. That's it. And paladins are only 10 points less. Our army rule being better hardly accounts for all those benefits deathwing knights have over paladins. No wonder people consider paladins a sidegrade at best.

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Posted
4 months ago