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[FO4] Assigning new Reloading Sound Descriptors in Fo4Edit
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I recently downloaded the new Capital Wasteland Minigun mod, but it irked me a bit that it sounds exactly like the Vanilla minigun (I have a separate set of mods to buff that, so I chose the integrated version of the CW-Minigun) and uses the same sounds for the reload, which really doesn't fit with the animation.

So I downloaded the sound files from Fallout 3, ripped apart the minigun reload sound file into four separate pieces, created separate sound descriptors... and now I don't know what to do. I used the vanilla Minigun's reloading descriptors as a basis, just changing the sound files used, but they're not referenced by anything else so I don't know how to get the new descriptors to work on the cw-minigun.

Any help would be much appreciated.

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2 years ago