Trial of the Reborn - Ultimate: Parade of the Possessed
Overview
Note: Lots going on in this trial so I won't be doing full write-ups for each encounter like I normally do, and instead will be providing tips.
AI: Link
Missions:
Clear: デモンズメイル・改 (Demon Mail Kai) [Heavy Armor] 18 ATK, 55 DEF, Dark Resist 50%
No Items: 10% Trust Moogle
Deal Fire, Thunder & Earth Dmg 2x: x1 Rare Summon Ticket
Finish Europa w/Magic: ムシキラー改 (Bug Killer Kai) [Ability] Phys/Mag Dmg 75% vs. Bug
Clear Videos
Wave 1: Killer Mantis & Belmodar
Monster Info
Killer Mantis
- Name: キラーマンティス (Killer Mantis)
- Race: Bug
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
2,000,000 |
50,000 |
1,200 |
680 |
250 |
250 |
Elemental Resists: Fire/Ice/Dark 125%; Light-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
Sickle |
ST 180% Dmg |
Physical |
パラノイアシックル |
ST 500% Dmg & Paralyze/Petrify (100%) |
Physical |
Belmodar
- Name: ベルモーダー (Belmodar)
- Race: Beast
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
1,250,000 |
80,000 |
1,185 |
680 |
250 |
250 |
Elemental Resists: Thunder/Water 125%; Earth-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
Charge |
ST 130% Dmg |
Physical |
10,000 Volts |
AoE 300% Thunder Dmg |
Physical |
100万ボルト |
AoE 300% Thunder Dmg |
Physical |
Strategy/Tips
- Take out Belmodar first to avoid incoming AoE damage.
- Use ATK breaks to lower damage received.
- Use Provoke to eat damage from Killer Mantis; alternatively,
- Use Phys. Cover to eat damage from Belmodar.
Wave 2: Ochu & Microchu (3)
Ochu
- Name: オチュー (Ochu)
- Race: Plant
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
2,275,000 |
60,000 |
1,200 |
720 |
250 |
250 |
Elemental Resists: Fire/Ice/Thunder 75%; Wind-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
真・オチューダンス |
AoE 300% Dmg & Blind/Silence/Confusion (100%) |
Physical |
ソイルスラップ |
ST 240% Earth Dmg |
Physical |
アスピルバイン |
ST 5% Dmg as MP |
Fixed |
Microchu
- Name: コチューA~B (Microchu A~B)
- Race: Plant
- Level: 99
Stats
Microchu |
HP |
MP |
ATK |
MAG |
DEF |
SPR |
Resists ( ) |
Resists (-) |
A |
1,500,000 |
30,000 |
1,150 |
20 |
250 |
250 |
Water/Dark 150%; Wind 75% |
Earth-50% |
B |
1,250,000 |
30,000 |
1,099 |
20 |
250 |
250 |
Water/Ice 150%; Wind 75% |
Earth-50% |
C |
1,750,000 |
30,000 |
1,080 |
20 |
250 |
250 |
Water/Fire 150%; Wind 75% |
Earth-50% |
Ailment Resists: Poison/Paralyze 90%.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Microchu A
Name |
Effect |
Dmg Type |
堅護蔦 |
Party: DEF/SPR 40% & Reduce Dmg by 30% (3 Turns) |
-- |
Microchu B
Name |
Effect |
Dmg Type |
奪気蔦 |
AoE All Stats-40% & Earth Resist-50% (3 Turns) |
-- |
Microchu C
Name |
Effect |
Dmg Type |
肥沃芽 |
Party: AoE Heal 10% HP |
-- |
Strategy/Tips
- Focus on Ochu.
- Dispel buffs from Microchus if you can't take out Ochu in one turn.
- Use Provoke to reduce damage from Microchus.
Wave 3: Roper Yellow Jelly, Green Slime & Red Marshmallow
Roper
- Name: ローパー (Roper)
- Race: Stone
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
3,000,000 |
50,000 |
800 |
700 |
250 |
250 |
Elemental Resists: All Elements 100%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
なぎはらう |
AoE 400% Dmg |
Physical |
Gaze |
ST Paralyze (60%) |
-- |
憑依:レッドマシュマロ |
Self: ATK/MAG 50% |
-- |
憑依:グリーンスライム |
Self: DEF/SPR 50% |
-- |
憑依:イエローゼリー |
Self: All Element Resists 75% |
-- |
シニュアスイール |
AoE 480% Dmg |
Magic |
Yellow Jelly, Green Slime & Red Marshmallow
- Name: イエローゼリー, グリーンスライム, レッドマシュマロ (Yellow Jelly, Green Slime & Red Marshmallow)
- Race: Aquatic
- Level: 99
Stats
Monster |
HP |
MP |
ATK |
MAG |
DEF |
SPR |
Resists ( ) |
Resists (-) |
Breaks |
Yellow Jelly |
400,000 |
20,000 |
753 |
20 |
60 |
60 |
Ice/Water 300%; Wind/Earth 75% |
Thunder/Dark-50% |
ATK/MAG/DEF |
Green Slime |
500,000 |
20,000 |
767 |
20 |
46 |
46 |
Thunder/Light 75% |
Fire-50% |
ATK/MAG/SPR |
Red Marshmallow |
600,000 |
20,000 |
760 |
20 |
60 |
60 |
Fire/Dark 300%; Wind 75% |
Ice-50% |
ATK/MAG/DEF |
Ailment Resists: Poison/Paralyze 90%.
Skillset & AI
Data not found in AI dump.
Strategy/Tips
- Take out Roper first.
- Roper will gain buffs when adds die so use ST attacks.
- Be careful when using a tank with counter. They can very easily kill an add.
Wave 4: Hell's Rider & Flamesblade
Hell's Rider
- Name: ヘルズハーレー (Hell's Rider)
- Race: Demon
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
3,750,000 |
60,000 |
767 |
707 |
250 |
250 |
Elemental Resists: Wind 100%; Fire/Dark-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
シルバーランス |
ST 300% Dmg & DEF-50% (3 Turns) |
Physical |
毒霧 |
AoE Poison/Paralyze/Disease (100%) |
-- |
Flamesblade
- Name: 焔の剣士 (Flamesblade)
- Race: Human
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
4,000,000 |
60,000 |
813 |
1060 |
250 |
250 |
Elemental Resists: Fire 300%; Ice/Water-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
本気 |
Self: ATK/MAG 50% |
-- |
いあいぬき |
AoE Instant Death (50%) |
Physical |
Fira |
AoE 140% Fire Dmg |
Magic |
Mirror of Equity |
ST 110% Dmg |
Physical |
Fingersnap |
ST 120% Dmg & Dispel |
Physical |
Strategy/Tips
- Flamesblade will buff itself & use AoE Death at 80%, 60% & 40%.
- If you can, take out Flamesblade first to prepare for the next wave.
- Keep Reraise on party before Flamesblade HP thresholds.
- Dispel Flamesblade if necessary.
- Use Provoke to lessen damage from Hell's Rider, but beware of Fingersnap.
Wave 5: Architeuth & Tentacles (3)
Architeuth
- Name: シュトローム (Architeuth)
- Race: Aquatic
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
4,250,000 |
70,000 |
800 |
747 |
250 |
250 |
Elemental Resists: Ice/Water 200%; Earth 50%; Fire/Thunder-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
Blizzara |
AoE 140% Ice Dmg |
Magic |
フリーズ |
AoE 550% Ice Dmg & Ice Resist-50% (3 Turns) |
-- |
Tentacle A~C
- Name: 触手A~C (Tentacle A~C)
- Race: Aquatic
- Level: 99
Stats
Tentacle |
HP |
MP |
ATK |
MAG |
DEF |
SPR |
Resists ( ) |
Resists (-) |
A |
2,125,000 |
20,000 |
680 |
27 |
330 |
330 |
Fire/Wind 100%; Earth 50% |
Thunder-50% |
B |
2,000,000 |
20,000 |
680 |
27 |
270 |
270 |
Ice/Water 100%; Earth 50% |
Fire-50% |
C |
1,850,000 |
20,000 |
680 |
27 |
250 |
250 |
Thunder/Dark 100%; Earth 50% |
Light-50% |
Ailment Resists: Poison/Paralyze 90%.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Tentacle A
Name |
Effect |
Dmg Type |
活性化 |
Party: Heal 5% HP |
-- |
Tentacle B
Name |
Effect |
Dmg Type |
Ink |
AoE Blind (60%) |
-- |
ラップホールド |
ST 50% HP Dmg & Stop (50%, 3 Turns) |
-- |
Tentacle C
Name |
Effect |
Dmg Type |
ラップホールド |
ST 50% HP Dmg & Stop (50%, 3 Turns) |
-- |
Strategy/Tips
- Focus on main body over tentacles (fight ends when main body dies).
- Use Stop protection from 3★ Lakshmi, Ayaka, etc.
- Raise resistance to ice if you can't kill main body in one turn.
- Use Reraise on party if you need two turns for main body.
Wave 6: Terror Knight
Terror Knight
- Name: テラーナイト (Terror Knight)
- Race: Undead
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
5,000,000 |
10,000 |
1,626 |
1,454 |
500 |
500 |
Elemental Resists: Fire/Dark 100%; Ice 50%; Water 25%; Light-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
逃れられぬ死 |
ST Instant Death (100%) |
-- |
Aerora |
AoE 140% Wind Dmg |
Magic |
Blizzara |
AoE 140% Ice Dmg |
Magic |
Stonra |
AoE 140% Earth Dmg |
Magic |
デスペルロアー |
ST Dispel & Paralyze/Petrify (100%) |
-- |
突進 |
ST 250% Dmg & Confusion (100%) |
Physical |
なぎはらう |
AoE 200% Dmg |
Physical |
死の呼び声 |
AoE Instant Death (100%) |
-- |
Strategy/Tips
- Uses ST Death at 80%, 50% & 20% HP.
- Can be killed with Raise and/or Phoenix Down.
- Will cast AoE Instant Death on the party when it dies so have Reraise on everyone.
Wave 7: Chimera & Antlion
Chimera
- Name: キマイラ (Chimera)
- Race: Beast
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
4,250,000 |
40,000 |
1,082 |
733 |
250 |
250 |
Elemental Resists: Fire/Ice/Thunder/Water/Wind 150%; Earth/Light-25%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
アクアブレス |
AoE 400% Water Dmg |
Magic |
ブレイズ |
ST 50% HP Dmg |
Magic |
じゃれる |
ST 300% Dmg |
Physical |
Antlion
- Name: アリジゴク (Antlion)
- Race: Bug
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
3,000,000 |
60,000 |
787 |
700 |
220 |
220 |
Elemental Resists: Fire/Earth 50%; Water-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
消化液 |
ST 6666 Dmg & Poison (100%) |
Fixed |
Pincers |
ST 200% Dmg |
Physical |
Sandstorm |
AoE 99% HP Dmg & Blind (40%) |
Physical |
穴を掘り潜った |
Self: DEF/SPR 50% (3 Turns) |
-- |
Strategy/Tips
- If you have a magic tank, kill Antlion first.
- Otherwise, kill the Chimera first.
- Keep up Provoke to have your tank eat all fixed/HP damage.
Wave 8: Wyvern & Wandering One
Wyvern
- Name: ワイバーン (Wyvern)
- Race: Dragon
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
2,500,000 |
40,000 |
733 |
747 |
250 |
250 |
Elemental Resists: Fire/Wind/Dark 200%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
Needle Breath |
ST 200% Dmg |
Physical |
全身が炎に包まれた |
Self: ATK/MAG 50% (3 Turns) & Reduce Phys/Mag Dmg by 95% (1 Turn) & Ice/Thunder/Water/Earth/Light Resist-750% (1 Turn) |
-- |
ヘルフレイムダイブ |
AoE 1500% Fire Dmg |
Physical |
Wandering One
- Name: さまよえるもの (Wandering One)
- Race: Spirit
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
3,500,000 |
60,000 |
680 |
1026 |
250 |
250 |
Elemental Resists: Fire/Light 100%; Ice/Water-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
Fire |
ST 120% Fire Dmg |
Magic |
Fira |
AoE 140% Fire Dmg |
Magic |
プロテガ |
Party: DEF 40% (3 Turns) |
-- |
シェルガ |
Party: SPR 40% (3 Turns) |
-- |
Flash |
AoE Blind (30%) |
-- |
ファイアブレイク |
AoE 300% Fire Dmg & Fire Resist-50% (3 Turns) |
Magic |
Strategy/Tips
- Wyvern's big AoE comes the turn after it uses it's self buffs so be careful.
- Raise your party's fire resistance if you are taking too much damage.
- Kill one and recover MP/prepare for the next wave before killing the other.
Wave 9: Europa & Searcher (2)
Europa
- Name: エウロペ (Europa)
- Race: Machine
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
55,000,000 |
100,000 |
800 |
750 |
230 |
210 |
Elemental Resists: Ice/Water/Wind/Light/Dark 300%.
Ailment Resists: Immune.
Break Resists: Vulnerable to ATK/MAG.
Skillset & AI
Name |
Effect |
Dmg Type |
ラピッドシュート・風 |
AoE 250% Wind Dmg |
Hybrid |
ラピッドシュート・光 |
AoE 250% Light Dmg |
Hybrid |
ラピッドシュート・水 |
AoE 250% Water Dmg |
Hybrid |
ラピッドシュート・氷 |
AoE 250% Ice Dmg |
Hybrid |
ラピッドシュート・闇 |
AoE 250% Dark Dmg |
Hybrid |
連装ガトリング砲 |
ST 250% Dmg |
Physical |
リカバリーシステム作動 |
Self: Dispel |
-- |
パイルバンカー |
ST 450% Dmg |
Physical |
スーパーブラスト |
ST 300% Dmg |
Magic |
すべて押し潰す |
AoE 230% Dmg |
Physical |
チェンジ:インパクトモード |
Self: Fire/Thunder/Earth Resist-150% (2 Turns) |
-- |
チェンジ:シューティングモード |
No Effect |
-- |
増援システム:サポート |
Summon Ally #B |
-- |
増援システム:チェイン |
Summon Ally #A |
-- |
Searcher A & B
- Name: サーチャーA&B (Searcher A & B)
- Race: Machine
- Level: 99
Stats
HP |
MP |
ATK |
MAG |
DEF |
SPR |
15,000,000 |
80,000 |
500 |
300 |
120 |
110 |
Elemental Resists: Fire/Thunder/Earth 150%; Water/Light-50%.
Ailment Resists: Immune.
Break Resists: Vulnerable to DEF/MAG.
Skillset & AI
Searcher A
Name |
Effect |
Dmg Type |
チェインレーザー |
AoE 50% Ice/Water/Wind/Light/Dark Dmg |
Magic |
メルトアイ・光闇 |
AoE Light/Dark Resist-30% (3 Turns) |
-- |
メルトアイ・氷水 |
AoE Ice/Water Resist-30% (3 Turns) |
-- |
ダウンシステム・攻魔 |
AoE ATK/MAG-65% (3 Turns) |
-- |
ダウンシステム・防精 |
AoE DEF/SPR-50% (3 Turns) |
-- |
Searcher B
Name |
Effect |
Dmg Type |
アタックアシスト |
Party: ATK/MAG 80% (3 Turns) |
-- |
エレメンタルシールド |
Party: Fire/Thunder/Earth Resist 100% (3 Turns) |
-- |
ストップ |
ST Stop (80%, 3 Turns) |
-- |
マテリアルフィールド |
Party: Phys Dmg-30% (1 Turn) |
-- |
マジックフィールド |
Party: Mag Dmg-30% (1 Turn) |
-- |
エンスロールアイ |
ST Charm (80%, 3 Turns) |
-- |
Strategy/Tips
- Kill both Searcher's when they are summoned to avoid being element chained to death; or,
- Raise elemental resistances high enough to withstand the damage and ignore them.
- Alternatively, you can just kill the right Searcher, as the left will only buff/debuff, but you will need to dispel often this way.
- The chaining abilities can't be covered by either physical or magic cover.
- Chain damage element order: wind→light→water→ice→dark.
- Dispel the boss when necessary.
- Reapply debuffs when they are dispelled.
- Keep up Stop & Charm protection (both available from 3★ Lakshmi) if not killing Searchers.
- Searchers will be revived after a few turns.
- When Europa uses チェンジ:インパクトモード it will lower some of it's resistances and switch to physical attacks only.