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Two changes that can "fix" the Pet system.
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These changes stay in line with Smile Gates vision of Pets and at the same time, provide the player base a better overall experience.

  1. Remove the pet snacks. Replace the snacks with an auto farm limit per day. Allow the auto farm "attempts" to stack per day. At the end of the week, any unused attempts are lost. The number of daily attempts can be tied to the generation of your pet (capping at 50 per day at Gen 4, for ex.).

This change allows SG to keep the limited auto farm feature they CLEARLY want and it allows us to NOT have to farm for snacks, just to then auto farm stages (kinda of silly).

  1. Allow pets to open chest/interact with the goddess statue automatically WITHOUT the need of the auto farm feature.

The initial purpose relayed by SG was that pets would allow us to auto farm and collect chest. It makes sense to limit the auto farm (games become boring when you only auto farm). However, it doesnt make sense to limit the pet chest pick up feature to only the auto farm runs.

Let me know if you agree, disagree, and/or what changes you would make.

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5 years ago