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So, Ive been having an issue with some of my players taking things seriously. For example, in my most recent campaign I had a player character by the name of Bo Yelden, who was the “smartest man from his village.” His whole idea was to behave as stupidly as possible all the time. Accidentally burning down an orphanage by lighting a large fire because he thought they were cold and the like. Another player in the same campaign spend most of his time collecting forks and fucking with Bo. Other players want the serious story( humor can be had obviously), but its been proving difficult to get the others to break the mold. Has anyone had to deal with this in the past? Any subtle solutions?
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