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Everything wrong with BO4 multiplayer
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Lets start off with how much I enjoy this game. This is my favorite call of duty since BO2 and is a step in the right direction. I have already sunk almost 2 days into this game and am currently sitting at prestige 3. I am certainly not the most skilled player or have more experience, but I can clearly see some of the major issues.

Crashes

This is an extremely annoying and quite frequent issue among myself and members of my group. During game sessions lasting anywhere from 2-6 hours my group and I generally get 1 crash each, MINIMUM. This is especially annoying when mid-game or when the game just finishes, as we lose all skin progress and xp from that game. I have come to accept these crashes as they are so frequent, but this is not acceptable for a AAA game costing $80. I understand it is very early in this games life but these crashes are destroying the fun for my group. Another issue is when I crash, often my game will not start up properly even if I run in safe mode - It will just crash on the loading screen and I would need to restart my PC for BO4 to correctly run.

Stuttering/Performance

Before you say get a better computer etc. understand that I have quite a powerful PC that SHOULD be able to run this game to its full potential. However in the last 3gb update my friends and I have all been experiencing performance issues, specifically frame drops and stutters. Currently I am running most settings on medium and I am often sitting at around 120 frames (Before update I was regularly at 140-160 frames), with major stuttering happening every 2-3 minutes where my frames will drop by 20 within a second which will cause me to lose gunfights as on my screen the games freezes for half a second. These issues are rampant on Gridlock. On this map myself and my group lose around 20-30% of our frames that we would usually have on other maps. This may fall under crashes but I'm not sure; memory loss is a problem that is affecting many players in the community. I have personally crashed twice due to memory loss. I have no idea if these issues can be resolved but I am adding this section in as it is a major problem for me right now.

Spawns

Oh my god. These spawns are atrocious, particularly on firing range. I can't count the amount of times I have been spawnkilled within the second I have spawned. I am also guilty of spawn killing as it is soooo easy in this game. I understand that sometimes spawns may fuck up but I have been on the team where we could literally sit in the enemies spawn and kill them non-stop and spawns would not flip. This is no fun. There's not much more to say about spawns other than they suck.

Hit boxes/Hit registration

I am not sure if this is due to the 20Hz servers or something else. I am not going to go into the 20Hz problem as I trust Treyarch to change to 60Hz in the near future as the launch numbers die down. But anyway, headshots seem broken in this game. You can hit headshots even when your reticle is clearly of the enemies head. But also I find that I can't hit headshots for the life of me if I am shooting from behind them. It feels like every enemy has a neck that goes up to their ears and that it is crazy difficult for me to hit the head from the back. Maybe I'm just trash but this is just what I have noticed. Hit registration can be a bit funky at times, where shots I clearly hit did not register.

Bugs

I am quite pleased that a few of the bugs I have noticed have been patched in the latest update, but some are still occurring. A small bug that can be infuriating to prestige 2 players is that custom class 8 does not properly work, being that when you equip this class you are given your custom class 1. Another bug are the invisible walls that players can shoot through, but can be shot by. This happens on jungle and in the vents on Arsenal and probably numerous more posted on reddit. Now this bug has only happened once to me but is very annoying; I threw down the marker for my mantis scorestreak and the enemy placed a torque barbed wire directly on top of the marker - where the mantis would land. Now the box containing the mantis sat on top of the barbed wire and got destroyed. Surely this was not intended and is quite gamebreaking in my opinion.

The meta

Now this section is applicable to only PC as the game is very different in terms of metas on console and PC.

Specialists

Ajax may just be the most broken specialist in my opinion. His 9bang is a guaranteed kill if it hits and can be used in combo with the Equipment charge. Now the 9Bang is annoying but hell, his ultimate may be worse. He becomes a killing machine when he uses his ultimate. He becomes near impossible to kill when straight on, and his machine pistol is pretty accurate and deadly. I always thought of his ultimate as crowd control which can support the team for a push or recapture, but this ability is able to solo wipe an entire enemy team plus some. Decreased accuracy or damage may make Ajax seem more balanced imo.

Firebreak's ultimate is perfectly fine, as it does devastating damage but must be used close range. BUT his ability is almost a second ultimate. He is able to turn into a fucking radioactive superhero who can melt enemies through walls. Now this ability I find broken because its a second ability, not an ultimate. The 15 second time period where you have to wait before healing is crazy helpful for the other team as that gives them a huge advantage, as well as the fact that when firebreak uses this ability your speed is slowed down so it is very hard to get away from the damage unless you are on the edge of the AOE. Firebreak also can tank so much damage while using this ability that is crazy hard to kill him - It took my a full clip of Dual Wielded 9mm too take him down.

Tempest's drone is annoying but not broken imo, as his ultimate kind of sucks in comparison of others.

Weapons

Holy hell multiplayer is a shitfest when it comes to the meta right now.

Saug 9mm w/ OPerator mod. You just don't learn do you COD? Every game with dual wield automatic guns have always had balancing problems. The TTK with these guns is insane, paired with the mag size and reload time it is hard not to kill people with. Every game has atleast one player using these weapons as they are just broken powerful. I have used them and I have got to say they make me (An average player) look like a god. It is so easy to drop 40-60 kills consecutively in objective game modes with little to no effort. It is straight up run and gun. These are easily the most broken weapon in Black Ops 4 right now on PC.

The Paladin. This bad boy is insane. It is a one shot to the waist up when using High Cal (1 2 i think) and this is a problem when it comes to PC. As it is so much easier to aim using a mouse the Paladin destroys. You don't even need much skill to use it, just slap on an acog and be good to go. The Acog HC 1&2 is too good right now.

The MOG. The mog is very powerful is you use all the range and mags attachments but once you put on the operator mod it is even more so. The operator mod just makes this gun so much more forgiving, if you don't one shot the enemy, hide and hope they burn to death. This gun is annoying and could use a bit of balancing but it is certainly not as bad as the previous two.

Spitfire w/ Operator mod. The spitfire has insane rate of fire straight off the bat, add the operator mod and attachments and this thing can melt in insane speeds. Im not certain, but I'm pretty sure the spitfire has a rapid fire perk aswell. If so that is crazy that you can use the operator mod rapid fire. There is also very little recoil when using this weapon in proportion to its rate of fire, vertical recoil is also easily manageable on pc.

Now keep in mind all these guns are specific to PC and I doubt the same meta is occurring to our friends on console.

Equipment

Acoustic sensor. This equipment actually allows audio to actually be distinguishable and that is great, but the problem comes with its extra bonus which is essentially Sixth Sense on steroids. I swear I can see where the enemy is half way across the map with this new 6th sense. For free for all this perk is very powerful as you will mostly have the drop on the enemy. This extra 'bonus' is way too powerful for any game mode.

Body armour. God I hate this. It just seems irresponsible for Treyarch to add a piece of equipment that lets you have more health than anyone not using it. And the difference isn't negligible, it is a pain in the ass to kill these players when in a perfectly fair gun fight. At times I have pumped 2 headshots into an enemy with an AR only to control my recoil down to the chest and see the white bar indicating their armour go down, leaving the enemy on something like 36HP. I know they can't do much about it now, but holy shit I wish body armour was removed.

This is basically all I have to say about the game as of now, I'm sure I missed something important just be sure to let me know in the comments

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