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Im trying to do an deep gnome arcane trixter mostly. Panning on taking tool prof alchemical and horticultural for poisons and potions. Already spoke to gm about that. As well as taking skills deception, intimidation, stealth, slight of hand, and nature.the extra prof. Is covered by gm
Was wondering if it was worth it to start with a level of knowledge cleric or wizard for extra spelcasting or skills, or just stay with BC.
Or if there was any input that people could give on good build options. Someone already decided to play a bard and i dont like the guy so that was out (ef-er)
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